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Microsoft Reveals Maia 300 AI Chip As It Works To Reduce Dependence On Nvidia

Slashdot - Mar, 13/10/2026 - 5:00md
An anonymous reader quotes a report from Yahoo Finance: Microsoft has debuted its latest AI chip, the Azure Maia 300, as it looks to reduce its reliance on third-party processors from the likes of Nvidia and AMD. Unveiled at the OCP Global Summit 2026 in San Jose on Monday, the Maia 300 will join Microsoft's Maia 200 and Maia 100 chips as part of what the company said will be multigigawatt deployments beginning next year. The Windows maker said that will make its Maia chips the "primary AI inference system for Microsoft products and services." The company said Maia 300 provides 40% more tokens per megawatt than "leading GPU-based systems," a clear swipe at Nvidia, and that a 96-chip rack offers seven times the rack-scale token throughput of Microsoft's Maia 200. [...] The Maia 200 chip currently powers its Microsoft production workloads, including Microsoft 365 Copilot, as well as OpenAI models, Microsoft's MAI models, and open-source models. That provides 1.7 times more tokens per watt for AI capabilities in Microsoft's Teams, Copilot, and Cowork software versus other GPU-based systems, the company said.

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After a 10-Year Redemption Arc, No Man's Sky Is Coming to the iPhone and iPad

Slashdot - Mar, 13/10/2026 - 1:00md
No Man's Sky is coming to iPhone and iPad on October 28, more than a decade after its rocky launch and long-running redemption arc. The title will cost $19.99, but a free trial will let users try it out before purchasing. Ars Technica reports: It will run on devices as far back as the iPhone 11 and the third-generation iPad Air. No Man's Sky might not have the most cutting-edge AAA graphics (though they're still strong, and they've come a long way since launch via updates), but the game's uncommon method of generating galaxies of incomprehensible scale on device consistently for all players from a single-seed happening on a phone is remarkable for those of us who remember phones performing far behind consoles or desktop PCs. This version of the game includes all of the content and systems updates to the game that have been added over the years -- the expansions that famously took the game from a rocky launch reception to a widely beloved redemption story. There are a couple of compromises, though, and it's similar to what we saw with No Man's Sky on the Nintendo Switch. Hello Games says the ability to build and explore player-made planetary settlements is limited to the iPhone 15 Pro and later, and multiplayer is not supported on any iOS device. "We are excited to see player feedback on iOS, and will support it appropriately based on how many folks are playing," the company says, leaving the door open to perhaps not supporting all future content updates if the player base isn't there to justify it.

Read more of this story at Slashdot.

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