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Stanford Report Highlights Growing Disconnect Between AI Insiders and Everyone Else

Slashdot - Mar, 14/04/2026 - 5:30pd
An anonymous reader quotes a report from TechCrunch: AI experts and the public's opinion on the technology are increasingly diverging, according to Stanford University's annual report on the AI industry, which was released Monday. In particular, the report noted a growing trend of anxiety around AI and, in the U.S., concerns about how the technology will impact key societal areas, such as jobs, medical care, and the economy. [...] Stanford's report provides more insight into where all this negativity is coming from, as it summarizes data around public sentiment of AI across various sources. For instance, it pointed to a report from Pew Research published last month, which noted that only 10% of Americans said they were more excited than concerned about the increased use of AI in daily life. Meanwhile, 56% of AI experts said they believed AI would have a positive impact on the U.S. over the next 20 years. Expert opinion and public sentiment also greatly diverged in particular areas where AI could have a societal impact. Indeed, 84% of experts, the report authors noted, said that AI would have a largely positive impact on medical care over the next 20 years, but only 44% of the U.S. general public said the same. Plus, a majority (73%) of experts felt positive about AI's impact on how people do their jobs, compared with just 23% of the public. And 69% of experts felt that AI would have a positive impact on the economy. Given the supposed AI-fueled layoffs and disruptions to the workplace, it's not surprising that only 21% of the public felt similarly. Other data from Pew Research, cited by the report, noted that AI experts were less pessimistic on AI's impact on the job market, while nearly two-thirds of Americans (or 64%) said they think AI will lead to fewer jobs over the next 20 years. The U.S. also reported the lowest trust in its government to regulate AI responsibly, compared with other nations, at 31%. Singapore ranked highest at 81%, per data pulled from Ipsos found in Stanford's report. Another source looked at regulation concerns on a state-by-state level and concluded that, nationwide, 41% of respondents said federal AI regulation will not go far enough, while only 27% said it would go "too far." Despite the fears and concerns, AI did get one accolade: Globally, those who feel like AI products and services offer more benefits than drawbacks slightly rose from 55% in 2024 to 59% in 2025. But at the same time, those respondents who said that AI makes them "nervous" grew from 50% to 52% during the same period, per data cited by the report's authors.

Read more of this story at Slashdot.

Jakub Steiner: 120+ Icons and Counting

Planet GNOME - Mar, 14/04/2026 - 2:00pd

Back in 2019, we undertook a radical overhaul of how GNOME app icons work. The old Tango-era style required drawing up to seven separate sizes per icon and a truckload of detail. A task so demanding that only a handful of people could do it. The "new" style is geometric, colorful, but mainly achievable. Redesigning the system was just the first step. We needed to actually get better icons into the hands of app developers, as those should be in control of their brand identity. That's where app-icon-requests came in.

As of today, the project has received over a hundred icon requests. Each one represents a collaboration between a designer and a developer, and a small but visible improvement to the Linux desktop.

How It Works

Ideally if a project needs a quick turnaround and direct control over the result, the best approach remains doing it in-house or commission a designer.

But if you're not in a rush, and aim to be a well designed GNOME app in particular, you can make use of the idle time of various GNOME designers. The process is simple. If you're building an app that follows the GNOME Human Interface Guidelines, you can open an icon request. A designer from the community picks up the issue, starts sketching ideas, and works with you until the icon is ready to ship. If your app is part of GNOME Circle or is aiming to join, you're far more likely to get a designer's attention quickly.

The sketching phase is where the real creative work happens. Finding the right metaphor for what an app does, expressed in a simple geometric shape. It's the part I enjoy most, and why I've been sharing my Sketch Friday process on Mastodon for over two years now (part 2). But the project isn't about one person's sketches. It's a team effort, and the more designers join, the faster the backlog shrinks.

Highlights

Here are a few of the icons that came through the pipeline. Each started as a GitLab issue and ended up as pixels on someone's desktop.

Alpaca, an AI chat client, went through several rounds of sketching to find just the right llama. Bazaar, an alternative to GNOME Software, took eight months and 16 comments to go from a shopping basket concept through a price tag to the final market stall. Millisecond, a system tuning tool for low-latency audio, needed several rounds to land on the right combination of stopwatch and waveform. Field Monitor shows how multiple iterations narrow down the concept. And Exhibit, the 3D model viewer, is one of my personal favorites.

You can browse all 127 completed icons to see the full range — from core GNOME apps to niche tools on Flathub.

Papers: From Sketch to Ship

To give a sense of what the process looks like up close, here's Papers — the GNOME document viewer. The challenge was finding an icon that says "documents" without being yet another generic file icon.

The early sketches explored different angles — a magnifying glass over stacked pages, reading glasses resting on a document. The final icon kept the reading glasses and the stack of colorful papers, giving it personality while staying true to what the app does. The whole thing played out in the GitLab issue, with the developer and designer going back and forth until both were happy.

While the new icon style is far easier to execute than the old high-detail GNOME icons, that doesn't mean every icon is quick. The hard part was never pushing pixels — it's nailing the metaphor. The icon needs to make sense to a new user at a glance, sit well next to dozens of other icons, and still feel like this app to the person who built it. Getting that right is a conversation between the designer's aesthetic judgment and the maintainer's sense of identity and purpose, and sometimes that conversation takes a while.

Bazaar is a good example.

The app was already shipping with the price tag icon when Tobias Bernard — who reviews apps for GNOME Circle — identified its shortcomings and restarted the process. That kind of quality gate is easy to understate, but it's a big part of why GNOME apps look as consistent as they do. Tobias is also a prolific icon designer himself, frequently contributing icons to key projects across the ecosystem. In this case, the sketches went from a shopping basket through the price tag to a market stall with an awning — a proper bazaar. Sixteen comments and eight months later, the icon shipped.

Get Involved

There are currently 20 open icon requests waiting for a designer. Recent ones like Kotoba (a Japanese dictionary), Simba (a Samba manager), and Slop Finder haven't had much activity yet and could use a designer's attention.

If you're a designer, or want to become one, this is a great place to start contributing to Free software. The GNOME icon style was specifically designed to be approachable: bold shapes, a defined color palette, clear guidelines. Tools like Icon Preview and Icon Library make the workflow smooth. Pick a request, start with a pencil sketch on paper, and iterate from there. There's also a dedicated Matrix room #appicondesign:gnome.org where icon work is discussed — it's invite-only due to spam, but feel free to poke me in #gnome-design or #gnome for an invitation. If you're new to Matrix, the GNOME Handbook explains how to get set up.

If you're an app developer, don't despair shipping with a placeholder icon. Follow the HIG, open a request, and a designer will help you out. If you're targeting GNOME Circle, a proper icon is part of the deal anyway.

A good icon is one of those small things that makes an app feel real — finished, polished, worth installing. Now that we actually have a place to browse apps, an app icon is either the fastest way to grab attention or make people skip. If you've got some design chops and a few hours to spare, pick an issue and start sketching.

Need a Fast Track?

If you need a faster turnaround or just want to work with someone who's been helping out with GNOME's visual identity for as long as I can remember — Hylke Bons offers app icon design for open source projects through his studio, Planet Peanut. Hylke has been a core contributor to GNOME's icon work for well over a decade. You'll be in great hands.

His service has a great freebie for FOSS projects — funded by community sponsors. You get three sketches to choose from, a final SVG, and a symbolic variant, all following the GNOME icon guidelines. If your project uses an OSI-approved license and is intended to be distributed through Flathub, you're eligible. Consider sponsoring his work if you can — even a small amount helps keep the pipeline going.

Previously, Previously.

Apple AI Glasses Will Rival Meta's With Several Styles, Oval Cameras

Slashdot - Mar, 14/04/2026 - 1:00pd
Bloomberg's Mark Gurman reports that Apple is developing display-free AI smart glasses aimed at rivaling Meta's Ray-Bans, with multiple frame styles, a distinctive oval camera design, and tight iPhone integration. "The idea is to unveil the product at the end of 2026 or early the following year, with the actual release coming in 2027," writes Gurman. From the report: Like Meta's offering, Apple's glasses will be designed to handle everyday uses: capturing photos and videos, syncing with a smartphone for editing and sharing, handling phone calls, listening to notifications, playing music, and enabling hands-free interaction via a voice assistant. In Apple's case, that assistant will be a significantly upgraded Siri coming in iOS 27. The glasses are part of a broader, three-pronged AI wearables strategy that also includes new AirPods and a camera-equipped pendant. Each device is designed to leverage computer vision to interpret the user's surroundings and feed contextual awareness into Siri and Apple Intelligence. That will enable features like improved turn-by-turn map directions and visual reminders. When Apple typically enters a new product category, it offers clear advantages over what's currently available. We saw this with the original iPod, iPhone, iPad and Apple Watch -- and, even though it was a flop, the Vision Pro. That approach won't be as obvious with Apple's upcoming foldable iPhone, but we should see it on full display with the glasses. According to employees working on the project, Apple's strategy is to outdo competitors by tightly integrating the glasses with the iPhone and offering a higher-end build. While Meta relies heavily on partner EssilorLuxottica SA for frames, Apple is unsurprisingly planning to go at it alone in terms of design. That also should set it apart from Alphabet Inc.'s Google and Samsung Electronics Co., which are leaning on Warby Parker. Apple's design team has whipped up at least four different styles and plans to launch some or all of them, I'm told, as well as many color options. The latest units are made from a high-end material called acetate, which is known to be more durable and luxurious than the standard plastic used by many brands. Here are the designs in testing: - A large rectangular frame, reminiscent of Ray-Ban Wayfarers - A slimmer rectangular design, similar to the glasses worn by Apple Chief Executive Officer Tim Cook - Larger oval or circular frames - A smaller, more refined oval or circular option

Read more of this story at Slashdot.

Hollywood Stars Sign Open Letter Protesting Paramount-Warner Bros Merger

Slashdot - Mar, 14/04/2026 - 12:00pd
More than 1,000 Hollywood figures, including major actors, writers, and directors, signed an open letter opposing Paramount Skydance's proposed takeover of Warner Bros. Discovery, arguing it would hurt an industry "already under severe strain." The deal is still under regulatory scrutiny in both the U.S. and U.K., while Paramount says the merger would strengthen competition and expand opportunities for creators. NBC News reports: "This transaction would further consolidate an already concentrated media landscape, reducing competition at a moment when our industries -- and the audiences we serve -- can least afford it," the signatories wrote in the letter, published early Monday on a website called Block the Merger. "The result will be fewer opportunities for creators, fewer jobs across the production ecosystem, higher costs, and less choice for audiences in the United States and around the world. Alarmingly, this merger would reduce the number of major U.S. film studios to just four," the signatories added. [T]he open letter illustrates the deep resistance to the deal among many members of Hollywood's creative community. The list of signatories includes A-list stars (Glenn Close, Ben Stiller), celebrated filmmakers (Yorgos Lanthimos, Denis Villeneuve) and acclaimed writers ("The Sopranos" creator David Chase). "Media consolidation has accelerated the disappearance of the mid-budget film, the erosion of independent distribution, the collapse of the international sales market, the elimination of meaningful profit participation, and the weakening of screen credit integrity," the signatories wrote. "Together, these factors threaten the sustainability of the entire creative community," they added. [...] Monday's open letter was spearheaded by a group of advocacy organizations -- including the Committee for the First Amendment, a free speech group led by Fonda, who warned that the merger "would be one of the most destructive threats to free speech and creative expression in our history." In the letter, first reported by The New York Times, the signatories expressed support for California Attorney General Rob Bonta, who has said the merger is "not a done deal." "These two Hollywood titans have not cleared regulatory scrutiny -- the California Department of Justice has an open investigation, and we intend to be vigorous in our review," Bonta said in a Feb. 26 post on X. Paramount Skydance said that they "hear and understand the concerns" and are committed to "protecting and expanding creativity." The studio also reiterated its commitment to releasing a minimum of 30 "high-quality feature films annually with full theatrical releases" and "preserving iconic brands with independent creative leadership" to make sure "creators have more avenues for their work, not fewer."

Read more of this story at Slashdot.

Adrien Plazas: Monster World IV: Disassembly and Code Analysis

Planet GNOME - Mar, 14/04/2026 - 12:00pd

This winter I was bored and needed something new, so I spent lots of my free time disassembling and analysing Monster World IV for the SEGA Mega Drive. More specifically, I looked at the 2008 Virtual Console revision of the game, which adds an English translation to the original 1994 release.

My long term goal would be to fully disassemble and analyse the game, port it to C or Rust as I do, and then port it to the Game Boy Advance. I don’t have a specific reason to do that, I just think it’s a charming game from a dated but charming series, and I think the Monaster World series would be a perfect fit on the Game Boy Advance. Since a long time, I also wanted to experiment with disassembling or decompiling code, understanding what doing so implies, understanding how retro computing systems work, and understanding the inner workings of a game I enjoy. Also, there is not publicly available disassembly of this game as far as I know.

As Spring is coming, I sense my focus shifting to other projets, but I don’t want this work to be gone forever and for everyone, especially not for future me. Hence, I decided to publish what I have here, so I can come back to it later or so it can benefit someone else.

First, here is the Ghidra project archive. It’s the first time I used Ghidra and I’m certain I did plenty of things wrong, feedback is happily welcome! While I tried to rename things as my understanding of the code grew, it is still quite a mess of clashing name conventions, and I’m certain I got plenty of things wrong.

Then, here is the Rust-written data extractor. It documents how some systems work, both as code and actual documentation. It mainly extracts and documents graphics and their compression methods, glyphs and their compression methods, character encodings, and dialog scripts. Similarly, I’m not a Rust expert, I did my best but I’m certain there is area for improvement, and everything was constantly changing anyway.

There is more information that isn’t documented and is just floating in my head, such as how the entity system works, but I yet have to refine my understanding of it. Same goes for the optimimzations allowed by coding in assembly, such as using specific registers for commonly used arguments. Hopefully I will come back to this project and complete it, at least when it comes to disassembling and documenting the game’s code.

FBI Raids Texas Home of Man Suspected of Firebombing Sam Altman's SF Mansion

Slashdot - Hën, 13/04/2026 - 11:00md
The FBI searched the Texas home of a 20-year-old man accused of throwing a Molotov cocktail at Sam Altman's San Francisco residence. Authorities say the suspect also made threats at OpenAI's headquarters, and reports indicate he had written extensively about fears over AI and opposition to AI executives. The suspect reportedly authored a Substack blog and was a member of the Discord server PauseAI, an activist group focused on banning the development of the most powerful AI models to protect the public. In one post, they wrote: "These machines have already shown themselves to be unaligned with the interest of the people creating them. Models have often been found lying, cheating on tasks, and blackmailing their own creators whenever convenient; let alone the broader question of aligning them to whatever general 'human interest' may be." The Houston Chronicle reports: The search happened hours before the Justice Department charged 20-year-old Daniel Moreno-Gama with possession of an unregistered firearm and damage and destruction of property by means of explosives. An FBI spokesperson on Monday morning confirmed agents were executing a search warrant in Spring, but provided no other information. Around the same time, FOX News reported the search was being conducted at the home of Daniel Moreno-Gama, 20, who last week was arrested by San Francisco police suspicion of attempted murder, making criminal threats and possession of a destructive device. The charges were first reported by the Associated Press. When Moreno-Gama was arrested Friday, he was carrying a document that "identified views opposed to Artificial Intelligence (AI) and the executives of various AI companies," the Associated Press reported. Moreno-Gama has no criminal history in Harris or Montgomery counties, according to public records. [...] Agents had left the cul-de-sac by 1 p.m. It was unclear if they removed any items from the house. Another incident occurred outside Sam Altman's residence early Sunday morning. "Early Sunday morning, a car stopped and appears to have fired a gun at the Russian Hill home of OpenAI's CEO," reports The San Francisco Standard, citing reports from the local police department. Two suspects were arrested and booked for negligent discharge. UPDATE: The suspect has been charged with attempted murder.

Read more of this story at Slashdot.

Meta Is Warned That Facial Recognition Glasses Will Arm Sexual Predators

Slashdot - Hën, 13/04/2026 - 10:00md
An anonymous reader quotes a report from Wired: More than 70 civil liberties, domestic violence, reproductive rights, LGBTQ+, labor, and immigrant advocacy organizations are demanding that Meta abandon plans to deploy face recognition on its Ray-Ban and Oakley smart glasses, warning that the feature -- reportedly known inside the company as "Name Tag" -- would hand stalkers, abusers, and federal agents the ability to silently identify strangers in public. The coalition, which includes the ACLU, the Electronic Privacy Information Center, Fight for the Future, Access Now, and the Leadership Conference on Civil and Human Rights, is demanding Meta kill the feature before launch, after internal documents surfaced showing the company hoped to use the current "dynamic political environment" as cover for the rollout, betting that civil society groups would have their resources "focused on other concerns." Name Tag, as revealed in February by The New York Times, would work through the artificial intelligence assistant built into Meta's smart glasses, allowing wearers to pull up information about people in their field of view. Engineers have reportedly been weighing two versions of the feature: one that would only identify people the wearer is already connected to on a Meta platform, and a broader version that could recognize anyone with a public account on a Meta service such as Instagram. The coalition wants Meta to scrap the feature entirely. In a letter to CEO Mark Zuckerberg on Monday, it argues that face recognition in inconspicuous consumer eyewear "cannot be resolved through product design changes, opt-out mechanisms, or incremental safeguards." Bystanders in public have no meaningful way to consent to being identified, it says. Meta is also urged to disclose any known instances of its wearables being used in stalking, harassment, or domestic violence cases; disclose any past or ongoing discussions with federal law enforcement agencies, including Immigration and Customs Enforcement and Customs and Border Protection, about the use of Meta wearables or data from them; and commit to consulting civil society and independent privacy experts before integrating biometric identification into any consumer device. "People should be able to move through their daily lives without fear that stalkers, scammers, abusers, federal agents, and activists across the political spectrum are silently and invisibly verifying their identities and potentially matching their names to a wealth of readily available data about their habits, hobbies, relationships, health, and behaviors," write the groups, which also include Common Cause, Jane Doe Inc., UltraViolet, the National Organization for Women, the New York State Coalition Against Domestic Violence, the Library Freedom Project, and Old Dykes Against Billionaire Tech Bros, among others.

Read more of this story at Slashdot.

Linux 7.0 Released

Slashdot - Hën, 13/04/2026 - 9:00md
"The new Linux kernel was released and it's kind of a big deal," writes longtime Slashdot reader rexx mainframe. "Here is what you can expect." Linuxiac reports: A key update in Linux 7.0 is the removal of the experimental label from Rust support. That (of course) does not make Rust a dominant language in kernel development, but it is still an important step in its gradual integration into the project. Another notable security-related change is the addition of ML-DSA post-quantum signatures for kernel module authentication, while support for SHA-1-based module-signing schemes has been removed. The kernel now includes BPF-based filtering for io_uring operations, providing administrators with improved control in restricted environments. Additionally, BTF type lookups are now faster due to binary search. At the same time, this release continues ongoing cleanup in the kernel's lower layers. The removal of linuxrc initrd code advances the transition to initramfs as the sole early-userspace boot mechanism. Linux 7.0 also introduces NULLFS, an immutable and empty root filesystem designed for systems that mount the real root later. Plus, preemption handling is now simpler on most architectures, with further improvements to restartable sequences, workqueues, RCU internals, slab allocation, and type-based hardening. Filesystems and storage receive several updates as well. Non-blocking timestamp updates now function correctly, and filesystems must explicitly opt in to leases rather than receiving them by default. Phoronix has compiled a list of the many exciting changes. Linus Torvalds himself announced the release, which can be downloaded directly from his git tree or from the kernel.org website. Linux 7.0 has a major new version number but it's "largely a numbering reset [...], not a sign of some unusually disruptive release," notes Linuxiac.

Read more of this story at Slashdot.

Why Your "Shadow IT" Developer Tools Are the Biggest Risk to Your Linux Systems

LinuxSecurity.com - Hën, 13/04/2026 - 4:42md
Every company has a "Shadow IT" layer''a collection of developer-built dashboards, AI workflow runners, and data-science notebooks that weren't built by the central IT team. They are the convenient tools that let your teams push features faster, train models quicker, and visualize data on the fly.

Felipe Borges: RHEL 10 (GNOME 47) Accessibility Conformance Report

Planet GNOME - Hën, 13/04/2026 - 12:00md

Red Hat just published the Accessibility Conformance Report (ACR) for Red Hat Enterprise Linux 10.

Accessibility Conformance Reports basically document how our software measures up against accessibility standards like WCAG and Section 508. Since RHEL 10 is built on GNOME 47, this report is a good look at how our stack handles various accessibility things from screen readers to keyboard navigation.

Getting a desktop environment to meet these requirements is a huge task and it’s only possible because of the work done by our community in projects like: Orca, GTK, Libadwaita, Mutter, GNOME Shell, core apps, etc…

Kudos to everyone in the GNOME project that cares about improving accessibility. We all know there’s a long way to go before desktop computing is fully accessible to everyone, but we are surely working on that.

If you’re curious about the state of accessibility in the 47 release or how these audits work, you can find the full PDF here.

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