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Përditësimi: 4 orë 2 min më parë

Gedit Technology: B2B Services around gedit and libgedit

2 orë 5 min më parë

This article is also available in the B2B Services section on the gedit website.

Several business-to-business services are possible around gedit:

  • Development of a new plugin.
  • Development of a new text editor or Integrated Development Environment (IDE) based on the libgedit.
  • Code maintenance.
  • Training.
  • Support.
  • Creation of Long-Term Support (LTS) versions.
  • Developer Experience (DX) guidance.
  • […] Come with your own ideas to collaborate with the gedit project.
Target audience
  • Operating System / Linux distributions: for your installed-by-default text editor.
  • GTK-based desktop environments: to maintain a text editor or IDE, and to adhere to your Human Interface Guidelines (HIG).
  • Scientific sector: to build developer tools.
  • Education sector: to build easy-to-learn developer tools.
  • New programming languages / development platforms: you're designing and implementing a new programming language, and you need developer tools for your users.
  • Older programming languages users: you're a big organization and you have a lot of legacy code. You want better developer tools to be more productive.
  • Markup or domain-specific languages: to better promote your language, you would like first-class support for it.
The libgedit shared libraries

gedit is not just a general-purpose text editor application, there is a “libgedit” underneath!

A lot of gedit features are implemented as re-usable code, as a set of shared libraries. So new apps - text editors and IDEs alike - can be built on top. There is an ongoing effort from the gedit project to make more code re-usable.

An example of an IDE based on the libgedit is Enter TeX.

The libgedit is in turn based on the very flexible GTK graphical toolkit.

GTK 3 or GTK 4

The libgedit currently targets GTK 3. If you want to develop with GTK 4, there is the GtkSourceView library (but it doesn't contain all the libgedit features). Another possibility is to first port the libgedit to GTK 4.

The plugin system

gedit has a powerful plugin system mechanism, to extend the application. You can leverage it for prototyping additional features, or as the final solution that requires less efforts than creating a new specialized text editor.

You can also combine the best of both approaches:

  • First implement a feature that is based on libgedit.
  • Then wrap your feature in a gedit plugin so it can readily be used.
  • Finally, as an option, create a custom text editor app, re-using the same implementation of your feature(s), integrating everything well together.
Other developer tools

The text editor part is essential, it is the central feature of an IDE. But other developer tools can be developed as well.

For instance, Devhelp can be used for browsing and searching API documentation. Almost all its code is re-usable; like for gedit, there is a libdevhelp toolkit under the hood.

Advice to not start from scratch

A little advice: please don't create a new text editor or IDE from scratch, base your work on existing, high-level libraries like the libgedit. Even if it looks simple on paper, developing a feature-full text editor is a lot of work.

Use the libgedit from your preferred programming language

libgedit and GTK can be used from a wide range of programming languages, and the support for additional languages can be implemented too. This is thanks to GObject Introspection. See the list of language bindings for the GTK project.

Open-source or proprietary software

libgedit and GTK are licensed under the GNU Lesser General Public License (LGPL), which allows to develop proprietary software on top.

gedit plugins need to be distributed as free/libre software, under the GPL license.

Who to collaborate with
  • Sébastien Wilmet, the current maintainer and main developer of gedit and libgedit.
  • You? If you're or work for a consultancy company specialized in GNOME, GLib or GTK, and want to be part of this project, don't hesitate to get in touch!

Benjamin Otte: Snapping

Enj, 28/05/2026 - 3:41pd

With the release of 4.23.1, GTK’s renderer will come with a new feature that we’ve called snapping.

How does it work?

Snapping is enabled by calling gtk_snapshot_set_snap(). If enabled, it will slightly adjust the placement of rectangles when drawing so that they align with the pixel grid and don’t cover half a pixel.

Content drawn with GTK is scaled automatically by the desktop’s scale factor. But with the arrival of native fractional scaling, it is no longer possible to know if content is aligned to the pixel grid.

While that is usually not a problem, there are a few cases where it is:

Sprite grids

Gameeky is a learning game that plays on a grid. Unfortunately, on a fractionally scaled machine, it can end up looking like this:

Once those sprites are snapped to the pixel grid by rounding to the nearest pixel, the same image looks like this

Sharp images

Often Applications want to display images in a way that matches the pixels of the image 1:1 with pixels of the monitor. This is a challenge on a fractionally scaled display. Not only is it important to get the scale factor right, it’s also important to align the pixels correctly, or they will appear slightly blurry.

The use case is not just image viewers that want to offer a 1:1 zoom factor, but all applications that redirect drawing, from game emulators to viewers like Boxes or Connections.

Hardware optimizations

And finally, there are optimizations like graphics offload that rely on content being aligned to the pixel grid or the hardware cannot optimize them. So it is important to snap content to the pixel grid for those cases.

Why don’t we just always snap to the grid?

There is one big problem with automatic snapping: smoothness. Because snapping only works on full pixels, doing slow animations causes content to jump from one pixel to the next. And that causes jitter.

The main situation where one can see this is smooth scrolling, like in this example:

https://blogs.gnome.org/gtk/files/2026/04/jitter.webm Summary

The next GTK release will offer a new way to tame the effects of fractional scaling.  Please try it out and let us know how it works!

Michael Calabrese: Synchronizing Timeline Ticks with GES Framerates in Rust

Mër, 27/05/2026 - 2:00pd

While working on my GSoC project (rewriting the Pitivi timeline in Rust), I ran into an issue getting precise UI ticks that map to the absolute nanosecond timestamps of the video frames. Initially I hardcoded NTSC fractional math (24000/1001) to calculate the boundaries of frames.

This led to issues with truncated timestamps, and had a glaring issue with other framerates (like 30fps). I needed a more robust solution that could handle any framerate and provide accurate tick positions.

I assumed that I could extract the framerate directly from ges::Timeline, however there is no direct getter in the Rust bindings. After some digging, I discovered that the framerate is actually stored in the gst::Caps of the timeline's video stream as a gst::Fraction.

My Approach

The steps I used:

  • Enumerate the timeline tracks (timeline.tracks())
  • Filter for the video track (checking ges::TrackType::VIDEO)
  • Read the track's restriction_caps
  • Extract the gst::Fraction
My helper

I wrote a helper function to extract the framerate from the timeline:

pub fn get_fps(&self, timeline: &ges::Timeline) -> Option<(i128, i128)> { timeline .tracks() .into_iter() .find(|track| track.track_type().contains(ges::TrackType::VIDEO)) .and_then(|track| { let caps = track.restriction_caps().or_else(|| track.caps())?; let structure = caps.structure(0)?; let fps = structure.get::<gst::Fraction>("framerate").ok()?; // Extract the safe numerator and denominator Some((fps.numer() as i128, fps.denom() as i128)) }) } // ... inside the timeline injection logic: if let Some((fps_num, fps_denom)) = self.get_fps(timeline) { self.fps_num.set(fps_num.max(1) as i32); self.fps_denom.set(fps_denom.max(1) as i32); } else { // Default to 23.976 if we can't find a valid framerate caps self.fps_num.set(24_000); self.fps_denom.set(1_001); }

I make some assumptions here, such as only one video track existing, and that the framerate is always present in the caps. This solution made the tick spacing and labels line up with the timeline’s actual frame boundaries at any framerate.

Nick Richards: Fuzzy Time Everywhere

Mar, 26/05/2026 - 10:57md

I do not always want to know what time it is. This is a slightly awkward position for someone who keeps making clocks, but there we are. Quite often the useful answer is not 17:42. It is “quarter to six”, “nearly lunch” or “you should probably start thinking about leaving”. The precise time is useful when catching trains, baking things and joining calls; the rest of the time it can be a bit much.

So I have been working on fuzzy time for a while. The first version I made was for the Pebble, which remains one of those devices that makes later technology feel slightly ashamed of itself. A small always-on screen, good battery life, physical buttons and just enough personality. It’s not tokyoflash after all.

The current versions are Fuzzy Time GB, a Wear OS watch face, and Fuzzy Clock GB, a GNOME Shell extension.

The Android version is quite a funny object internally. It is a Watch Face Format v2 face, so the APK has no app code:

android:hasCode="false"

The face itself is declarative XML. Since writing thirty-six thousand lines of watch face XML by hand would be a cry for help, there is a generator which writes the cases out from the same fuzzy time rules. For every hour and every five-minute bucket it emits the condition, text and separate interactive and ambient versions.

That sounds excessive until you look at the details; and then it still sounds excessive. There are lots of pernickety things that give this the correct GB locale to my ears. “Five Past Midnight” is a real phrase. 23:58 should say “Midnight”, and if the date is visible it should be tomorrow’s date. 11:58 should say “Noon”. “O’Clock” wants different spacing and weight from “Twenty-five To”. Ambient mode wants smaller, quieter text. A round watch face leaves less room than you think it does. The watch face has a few small choices rather than a settings cathedral: warm white, cool white, soft green, dim amber; system font or Arvo; optional radial complication slots above and below the text. The range complications are deliberately arcs around the edge rather than little widgets in the middle. They can show useful things, but they should not make the face stop being mostly words and calm black space.

The GNOME version is the same idea on a different surface. It finds the existing clock label, listens to the same wall clock, respects the existing “show date” and “show weekday” settings, and changes the text. I have wanted to build something like this for years, partly because of Emmanuele Bassi’s word clock extension. That extension was great, but not quite the thing I wanted, so eventually I got around to making my own.

One of the few design decisions left that I helped on in main GNOME (which is much better now) is that the shutdown and logout dialogue only updates its timing every so often. It could update every second; the computer is quite capable of counting. But it’s much more pleasant when the number doesn’t twitch constantly while you are trying to decide whether you meant to press the button.

You can build both projects from source. I may choose to distribute them in a more structured fashion in future. The Android one is a minimal Wear OS watch face, and the GNOME one is a normal Shell extension that currently supports GNOME Shell 45 to 50.

Christian Hergert: ((lib)Re)bonjour

Sht, 23/05/2026 - 6:18md

I made another weird side project while unemployed. In fact I’ve wanted it for a while but once I learned that “Rebonjour” is the word for “hello again” I just had to finish the library.

librebonjour is an asynchronous DNS-SD and mDNS client library for GLib applications. Or, more practically, it is a small GObject API over the two local service-discovery providers you are likely to find on a Linux system: Avahi and systemd-resolved.

It does not link against either of them. It only talks to them over D-Bus.

The reason for that is mostly boring, which is usually where the useful things are. Applications should not need to care if a machine has Avahi running, or if it is using systemd-resolved for mDNS. They should be able to discover a service, resolve it, maybe advertise something, and get on with whatever they were actually trying to do.

So RebonjourClient selects a backend internally. If org.freedesktop.Avahi is available on the system bus, it uses Avahi. If not, it falls back to systemd-resolved’s org.freedesktop.resolve1 API. If neither is around, availability checks fail like you would expect.

The public API stays the same either way.

What It Does

There are three common things I wanted to make pleasant.

First, one-shot discovery. Ask for the service types in local, ask for instances of something like _ipp._tcp, then resolve one of those instances into addresses and TXT metadata.

Second, browser-style discovery. A RebonjourBrowser owns a stable GListModel of RebonjourService objects. That fits nicely into GTK code because the model object can stay the same while the contents change underneath it.

Third, registration. You can describe a local service with RebonjourServiceDescription, register it, and keep the returned RebonjourRegistration alive for as long as the service should be advertised.

Resolving a service gives you a RebonjourResolvedService. That contains the SRV result, TXT data, priority, weight, and a model of RebonjourEndpoint objects. The endpoints hold the GSocketAddress you would actually use to connect.

Why Two Backends

Avahi is the nicer backend for browsing. Its D-Bus API gives you long-lived browser objects and emits signals when services appear and disappear. That maps very naturally to GListModel changes.

systemd-resolved is different. It has useful DNS-SD and mDNS operations over D-Bus, but the browsing side is lookup-based. That means you can ask what is there, but you do not get the same live add/remove signal stream that Avahi provides.

I did not want applications to have to care about that distinction unless they really want to. So the browser has auto-refresh and refresh-interval properties. With Avahi, auto-refresh is effectively harmless because the model is already live. With systemd-resolved, it starts an internal refresh loop and updates the model for you.

It is not magic. It is just putting the backend-shaped unpleasantness in one place so application code can stay boring.

Asynchronous with libdex

The whole thing is built on libdex. Anything that might touch D-Bus or the network returns a DexFuture.

That means construction, availability checks, service-type lookup, instance lookup, resolving, registration, browser refresh, and unregistering are all future-based. If you are already writing fiber-style code with libdex, the API fits into that directly:

g_autoptr(RebonjourClient) client = NULL; g_autoptr(GListModel) services = NULL; g_autoptr(GError) error = NULL; if (!(client = dex_await_object (rebonjour_client_new (), &error))) g_error ("%s", error->message); services = dex_await_object (rebonjour_client_lookup_instances (client, 0, "_ipp._tcp", NULL, REBONJOUR_LOOKUP_FLAGS_NONE), &error);

The 0 there means any interface. Passing NULL for the domain uses local. The common case should not require looking up interface indexes which I’m pretty sure most people reading this have never even done before.

Advertising

Advertising is where things get more system-policy-oriented.

With Avahi, registration goes through Avahi’s D-Bus API. With systemd-resolved, registration uses RegisterService and UnregisterService, which are polkit-protected. Also, resolved needs full mDNS enabled with MulticastDNS=yes; MulticastDNS=resolve is enough to browse and resolve, but not enough to respond as a service.

So librebonjour can expose one API for registration, but it cannot make host policy disappear. Applications still need to handle authorization failure, missing mDNS responder support, sandbox boundaries, or whatever policy the system administrator has decided is appropriate.

That seems like the right way to demarcate things. The library should hide the provider mechanics, not the permissions of the platform.

Why

Mostly because I wanted this to exist.

DNS-SD is handy. Local-network service discovery is still useful. But using it from a GLib application means either caring too much about the provider or writing just enough glue that every application gets to have its own slightly different version of the same code.

And even worse is having to bundle things to build projects like Avahi for Flatpak when you only use the library which calls into D-Bus anyway.

This is not a grand platform initiative. It is not something I am employed to maintain. So you know, use wisely.